SCP-966 or Sleep Killer are Euclid Level humanoid SCP objects.
«Sleep Killer» |
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Object Number: SCP-966 |
Object Class: Euclid |
Status: Hostile |
Spawn: SCP-966's contaiment chamber |
SCP-966 are predatory creatures that resemble hairless, digitigrade humans, possessing an elongated face with a mouth lined with needle-like teeth. On each hand, they have five claws that can be up to 20 cm long. Although sharp, these are easily broken, making them unfit for combat. SCP-966's height ranges from 1.4 to 1.6 meters, and they can reach up to 30 kg in weight. Physically, SCP-966 are weak, possessing hollow bones and low muscular density. They do not seem to rest through sleep; instead, they will suddenly cease all movement at seemingly random intervals of time, resuming normal activity three to five minutes later.
SCP-966 are visible only at wavelengths ranging from 700 nm to about 900 nm. This applies to all of SCP-966's tissues. If their skin, muscles or organs have suffered from second to third-degree burns, the affected areas will be visible at wavelengths ranging from 360 to 900 nm.
All attempts to make victims of SCP-966 sleep have failed. It is still possible to induce other forms of unconsciousness, although these will usually prove detrimental to the affected subject as they do not provide true rest.
After depriving their victims of sleep, SCP-966 will stalk their prey until the lack of rest incapacitates it. At this point, SCP-966 will proceed to consume it. SCP-966 have proved to be very agile and silent while stalking their victims. On occasion, they will deliberately make threatening noises around the prey in order to further stress it, and may even physically assault it if the victim proves to be particularly durable.
SCP-966 instances can be found in their containment chamber and in the maintenance tunnels. The instances will idly walk around the facility IF the player has encountered them.
They can only be seen when the player is wearing night vision goggles, although their sounds can still be heard when nearby regardless and the player is still able to collide with the instances.
If the player approaches an 966 but doesn't have the goggles, different types of messages will appear such as:
"You feel something breathing right next to you."
"It feels like something's in this room with me."
"You feel like something is here with you, but you do not see anything."
"Is my mind playing tricks on me or is there someone else here?"
"You feel like something is following you."
"You can feel something near you, but you are unable to see it. Perhaps its time is now."
If the player is close to an 966 a sound will be heard and if the player remains to a 966 close for too long it will attack the player, they can open any doors, however they are slow and very easy to avoid.