SCP-1123 or "Atrocity Skull" is a Safe Level SCP skull
«Atrocity Skull» |
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Object Number: SCP-1123 |
Object Class: Safe |
Status: Item |
Spawn: SCP-1123 contaiment chamber |
SCP-1123 is a human skull missing the lower mandible and all its teeth. Across the exterior squama frontalis is modern Khmer script, written in human blood, that translates as “Remember.” Both skull and blood have been definitively dated to 197X, and genetic testing confirms that both are from the same individual.
The fugue is characterized by confusion, disorientation, and adoption of a new identity and memories which consist of knowledge, including language, previously unknown to the subject. During the fugue the subject will lose all memories of their prior identity.
When subjects touch the surface of SCP-1123, they will experience a dissociative fugue state. Initiation of the fugue state appears instantaneous and is not affected by cessation of contact with SCP-1123. Symptoms of the fugue persist for ninety minutes to six hours. The fugue is characterized by confusion, disorientation, and adoption of a new identity and memories which consist of knowledge, including language, previously unknown to the subject. During the fugue the subject will lose all memories of their prior identity. Subjects have shown various reactions to this, ranging from near-catatonia to attempts to escape or attack Foundation personnel.
SCP-1123 can be found in its contaiment chamber in light contaiment zone, if the player touches it, the player will adopt the identity of what can be assumed to be a prisoner inside a Nazi concentration camp, during World War II.
The first scenario the player witnesses is them being inside a prison cell similar to the Class-D cells, albeit with concrete walls and a wooden door. A propaganda leaflet can be found on the bed, presumably after having been smuggled in by the prisoner. After a short period of time, the door will open and a Nazi officer will be standing and order the player to step out of the cell. Upon leaving the cell, the player will be taken back to SCP-1123's containment chamber, ending the first scenario.
The second scenario is triggered when the player tries to leave the contaiment chamber, if the player opens the door it will lead them to a series of hallways, with the same concrete lining the walls. Eventually the player will come across a closed wooden door. When the player opens the door it will show the same Nazi officer who ordered the player to leave their cell, the officer will yell and the player and shoot the player, the player will be taken outside of SCP-1123's chamber.
A few seconds later the player will come back to the scenarios aftermath, they will be on the floor surrounder in a pool of blood, the same officer who shot the player will taunt them before shooting ane killing the player in the scenario, the screen will go white after the shot, later the player will be outside the chamber of SCP-1123 unharmed and ending the final scenario.